Name: Eric Schmidt
Apparent Age: Early 20's
Years Undead: ~75
Clan: Gangrel
Unlike many Gangrel, Eric actually knew his sire. Eric was a native of Houston, one more nerdy kid who spent his young adulthood in the 80's playing Dungeons & Dragons in basements instead of snorting cocaine and getting into the stock market. He and his sire, the well-regarded Anarch Tommy Clark, have never told the same Embrace story twice. In one iteration, Eric was beset and killed by muggers only to be granted undeath by Tommy. In another, Eric was hunting with his father - a forced "manly" retreat - and was liberated when his father received a well-timed mauling from the older Gangrel. And a third story saw Eric and Tommy meeting at a party, where they stared deeply into each others' eyes until Tommy knew he had found the one. These stories say a lot about Eric and his easygoing...for a Vampire...nature. Eric spent his early years with his Sire being brought into the realities of Anarch life. But that education was cut tragically short in the 90's, when Tommy was one of the first casualties in the Sabbat's siege on Houston. With Tommy's death, Eric hurled himself into the enemy with uncharacteristic vigor. But where his sire fell, Eric survived the siege and continued on with the Movement. With time - and with dead Sabbat in his wake - Eric was eventually able to find some peace and became more of his old self. But Tommy's demise left an impact. He was more serious now, more prepared, and much more serious about the Movement. Serious enough to be welcomed into the Baron's Gang.
Eric surprised many with his skepticism of the invasion of New Orleans. The Anarchs thought he, of all people, would be easy to battle the Sabbat. But Eric would ultimately follow the Baron and the Movement, and has been a vital part of the war effort. His strength is certainly an asset to the Movement, but his age has been even more of one. Eric is more suited to blending in with modern humans than some of his fellow Anarchs, and can hold his own with a computer. Eric has been able to establish cover as a DJ, and has used that cover to get access to raves and other illicit gatherings where the sprawl of New Orleans meets the seclusion of the bayou. And in his own Gang, Eric is a level head and a respected Anarch who can bring the Free State together. He didn't come to New Orleans for revenge, but he made it his goal after he was caught in the ambush that would see Baron Richard meet his Final Death. Eric joined the rest of the Anarchs, and even his archenemy Bonaparte Desrosiers, in slaughtering the Camarilla at Elysium and liberating the city. With New Orleans free, he turned his glowing eyes and fierce claws to Florida.
Eric proved himself the most capable scout between Serious Business and Vanguard, using his animal form and his animal friends both to spy on the Camarilla where the enemy Kindred could not see. He would have been first in battle, were he not in the company of Alexis Delacroix and Corinne Brown. The end of the liberation of Florida and the Blood Hunts forced Eric back to New Orleans, where he continued his work as a scout and infiltrator for the Movement. The Anarchs spent most of the 2030's on the defensive, but what few successful attacks they launched against organized mortal Hunters were facilitated by the Gangrel. These nights, Eric spends much of his time with the factory workers in the Eastside where he fits in with the rough and tumble aesthetic. He also serves as his Gang's unofficial leader, speaking for Corinne and Sheldon when they're busy and representing them to the Movement as a whole.
Notable Traits (Talents, Assets, Merits, etc.):
- Generally sticks to New Orleans' outskirts, prowling chanty towns and illicit parties for prey and information
- Has acquired a few contacts in the Beaumont Prison complex - hardened criminal with a long history of violence
- Continues to act as a scout and a courier between cities, allowing Anarchs to communicate without being monitored
- Retains a housecat he's named DJ as his famulus, which he brings with him most places
Soundtrack/Tropes/etc.:
Animal Control (Main Theme)
Beast Mode (Fight Theme)