New Orleans 2077

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Alex
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New Orleans 2077

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New Orleans has always been a city of shadows - a rowdy town with something both alluring and unseemly percolating just out of sight. And while the last 50 years have transformed the facade of the Big Easy, that sense of mystery and hint of the forbidden lingers in the shadows of great, black spires as easily as it did in the French colonial architecture. New Orleans was almost entirely rebuilt after Hurricane Cassidy almost 20 years ago, but the rising water could not wash away its soul.

Vital Statistics

Population: 7,129,855
Demographics:
  • 45% African-American
  • 32% White
  • 15% Hispanic
  • 7% Asian/Pacific Islander
  • 1% Other
Major Corporations
  • AvastHigh (Construction)
  • MaxTech Solutions (Security)
  • Redoubt (Bureaucracy)
  • Pharisee Robotics (Engineering)
  • Becker & Sons (Bureaucracy)
  • Calloway & Company (Bureaucracy)
  • Lifelike (Engineering)
  • Marquis-Clark Recreation (Entertainment)
  • OpportunityLink (Staffing)
  • Horizons Unlimited (Telecommunications)
  • Firebird Group (Private Security)
  • Levinson Gordon (Finance)
  • Obsidian Inc. (Public Security)
  • Republic Energy (Utilities)
  • Bountiful (Retail)
  • TransLouisiana (Transit)
  • Cabaret Productions (Entertainment)
  • Southeast Shipping (Shipping & Delivery)
  • Arcology (Agriculture)
  • Welcome! Group (Hospitality)
Government

Type: Mayor-Council
Mayor: Shirley Guillory (D)
City Council: 12 Members
  • 10 Districts, 2 At-Large
  • 8 Democrats, 4 Republicans
  • District 1 (French Quarter - Southeast) - Jackson Bailey (D)
  • District 2 (French Quarter - Southwest) - Don Hutchinson (D)
  • District 3 (French Quarter - Northeast) - Bravo Vidal (D)
  • District 4 (French Quarter - Northwest) - Aurelia Bouchard (R)
  • District 5 (Business District - East) - Jamison Rapaport (R)
  • District 6 (Business District - Central) - Pratik Mehta (D)
  • District 7 (Business District - West) - Braden LaRoux (R)
  • District 8 (Eastside - North) - Jong Lee (D)
  • District 9 (Eastside - Central) - Kaitlin Denvers (D)
  • District 10 (Eastside - South) - Sofia Gutierrez (R)
  • District 11 (At-Large) - Alton Gerard (D)
  • District 12 (At-Large) - Titus Paquet (D)
Districts

New Orleans in 2070 is split into five "districts" - not official districts or neighborhoods, but parts of the city with similar characteristics. This listing is not comprehensive, and is meant to give a feel for each district and the city to facilitate gameplay - not to be an authoritative accounting of all the city has to offer. Nobody knows everything that lurks in New Orleans, and those who go looking may find more than they bargained for.

The French Quarter

The French Quarter refers to both the French Quarter itself and the surrounding city as far as the former borders of Metairie and the Inner Harbor Navigation Canal to the southern coast of Lake Pontchartrain. The Greater French Quarter is considered New Orleans' upscale district, and its traditional architecture and quaint, colonial visage stand in stark contrast to the modern city surrounding it. In a world where land above the sea level or behind the dikes is at a premium, a clear view of the night sky and a quiet street with cozy parlors and shops are a luxury most mortals can't even imagine. This district contains New Orleans' city government buildings, and most of its universities, museums, theaters, and other cultural centers - to say nothing of the historic French Quarter itself. The greater French Quarter houses only the most lavishly wealthy New Orleans residents, and aggressive private and public security forces are known to waylay anyone who looks "out of place" to protect the comfort and convenience of the elite who reside there and the professionals who seek leisure in its relative tranquility.

The Business District

The New Orleans Business District extends through the entirety of the former unincorporated town of Metairie, going south to the Mississippi River and as far west as Louis Armstrong International Airport. The NOBD is where the city's distinctive, obsidian skyline was built - what you would consider "Downtown". Many of the city's most prominent corporations host their offices and employee accommodations here, making use of the BD's extensive network of above-ground public transportation to shuttle workers from their apartments to their offices every day. Independent apartment buildings contribute to the densely packed urban sprawl, giving shelter to professionals who work at Corporate HQ or in the French Quarter rather than some dismal office. For nights and the weekends, the Business District boasts a bustling, if somewhat sterile, nightlife and myriad options for dining and entertainment. Security presence is comparatively light here, but response times are lightning fast. The Business District is the economic heart of New Orleans, and its rulers will not let any disorder threaten it.

Eastside

On the other side of the French Quarter from the Business District, Eastside covers what was once Seabrook and the Lower Ninth Ward - notoriously paved over in the city's redevelopment. Now safe from flooding behind rebuilt levees and dikes, Seabrook has become the center of manufacturing in New Orleans. While not traditionally thought of as an industrial city, New Orleans has a healthy manufacturing sector that mostly creates industrial-grade technological products. Pharisee Robotics and AvastHigh both operate in-house manufacturing facilities in the Eastside, as well as other corporations operating across the Southeast United States. These make up most of the factories on the Eastside, with some others being operated by subcontractors providing smaller-scale manufacturing of proprietary technologies to New Orleans' other corporate giants. The workers who toil in these factories live in company housing complexes in the Ninth Ward, where amenities and entertainment are minimal. Most of these workers put in seven-day weeks and eat three meals a day at the factory, leaving little room for food or entertainment in the area. A few dive bars and small-scale gambling establishments provide most of what the locals call "fun". Public security is non-existent on the Eastside, making way for company security forces to oversee the workers and crack down on anything that could impact productivity.

Southside

Southside is the polite term for the vast, sprawling slums south of the Mississippi River. Extending as far as the local wetlands, Southside's streets are veritable maze, walled in on either side with rows upon rows of micro-houses, tenements, and the occasional company outpost or gas station. Southside houses New Orleans' underclass, the destitute and occasionally employed barely scraping by. Much of Southside is below sea level and remains prone to flooding despite improvements made to the New Orleans levee system. The majority of the population is not reliably, legally employed, either getting irregular jobs doing strenuous day labor of making a living on the black market. The latter comprises a majority of economic activity in the Southside, and despite the lack of capital has fostered a vibrant trade of grey-market products and non-permitted businesses. Public security is slow to answer calls in Southside, and are known to turn a blind eye to the illegal trades and criminal activity there. Civil disturbance and any behavior that could lead to rioting is met with force, often extending to unofficial reprisals against the locals to discourage future misbehavior.

The Wetlands

Beyond the boundaries of New Orleans in all directions are the southern Louisiana wetlands occupying decommissioned National and State Parks and various unincorporated land. Once practically pristine, the lifting of environmental protections has opened these regions up to squatting. The most destitute of New Orleans often trickle out of the city, starting up small colonies of shanties in the swamps to eke out some kind of shelter. These bidonvilles are often hand-made, and flood over in even moderate rains. The residents are also easy pray for traffickers and criminals, for local wildlife, and for other things that stalk the living from the depths of the swamp. The authorities rarely pay these settlements any mind, only sending security forces to wreak havoc if they become havens for radicals or particularly dangerous criminals. The worst-off in New Orleans are left to their own devices - it's usually easier for the powerful to let the swamps claim them than to do anything themselves.

Groups and Organizations

Cities and the mortals that live in them are more than their geography. And like any city, New Orleans is rife with groups and organizations of interest to both the living and the damned. What follows are some of the city's most prominent groups of interest to the Anarchs of New Orleans, and what the Kindred know of their agendas. Some are friends, some are enemies, and some have agendas that may fall on either side of the Movement. But all are felt in the nights of New Orleans in some way or another.

The Council for Public Safety

Formed in the 2060's, the Council for Public Safety is one of the newer forces in New Orleans politics. While there is little difference between Democrats and Republicans these nights, there are still powerful groups that influence officeholders through favors, donations, bribes, and other means. The Council for Public Safety was founded, in its own words, as a response to the growing danger posed to New Orleans by the depraved and hedonistic left unchecked. While nobody would dare utter the truth, it is well understood that the CPS is a reaction against the growing acceptance of Vampires. It is one of many public interest groups growing across the country. These groups are currently fragmented, but generally support moralist agendas and measures around surveillance and "public decency" that would make it harder for Vampires to exist. The CPS has yet to have succeeded in its goals, but its influence seems to be steadily growing.

Horizons Unlimited

Horizons Unlimited is the largest local telecommunications provider in New Orleans, a corporate offshoot of the massive companies that that own America's fiber and satellites. Horizons is the result of a turf-splitting agreement between these titans, a localized entity that essentially holds a monopoly on the city's telecommunications and prevents competition against its own providers. Like its brethren, Horizons has often been accused of complicity with government surveillance and espionage programs - and has faced similar claims that it has used those same capabilities against potential competitors and even personal rivals of its higher-ranking members. Horizons obviously denies such claims, but the prospect of their dirty laundry being aired has made the government more unwilling to tackle Horizons than most companies. The corporation is more than a money-making entity. It could be a powerful tool for the personal agendas of those on the inside.

Obsidian Incorporated

Obsidian Incorporated was one of the city's first conglomerates, formed by a group of private security companies that merged under the auspices of Perimeter LC and the venture capitalists who bought it. Obsidian Incorporated is a public security firm that specializes in police work, and has been the default contractor for the city's police force since it was privatized in the 2040's. Obsidian has maintained this position despite being one of the less exploitative of the city's megacorporations, repeatedly earning comparatively high marks from what few, feeble watchdog groups scream into the void for accountability. These policies are enabled by its reclusive owner Benjamin Kind - its majority shareholder and final decision-maker. That said, Obsidian police are still the first line of repression for the disgruntled and the poor in New Orleans, and their troopers are often just as corrupt and brutal as one could expect when their managers' backs are turned. Like any conglomerate, Obsidian looks out for itself in the end.

The Circle of Truthseekers

The Circle of Truthseekers - known colloquially as The Circle - began in the 2020's as a small club of spiritualists who followed the traiteur Catherine Chevalier and her teachings on voudoun, magic, and philosophy. For most of its early days, the Circle was small and close-knit, and overwhelmingly made up of middle-and-upper class women. But in the early 2040's, Catherine Chevalier welcomed her Right Hand Michelle DuBois to the Circle. Under Michelle's influence, the Circle grew as a sorority of sorts and began to reach out into print and online media, publishing books, newsletters, pamphlets, and other guides to its philosophies. These nights, only the inner circle know of Catherine, her history with the group, and her nature as a Vampire. To most, Catherine is a legendary figure considered to be either elderly, dead, or perhaps to have never existed - though true believers have their own theories. And in these nights of the shattered Masquerade, those concepts elicit fear in as many as they excite.

The Desrosiers Society

Founded in the 20490's by African-American entrepreneur Lucien Caine, the Bonaparte Desrosiers Society for Free Black history began with the unearthed writings of the Civil War-era Black landowner that it was named for. In a time that the rich were becoming richer, affluent New Orleans cultural figures flocked to the society for its differing take on the history of Black Americans in the time of slavery. While more socially progressive groups have panned the Desrosiers Society as minimizing the human cost of slavery and deplatforming slave perspectives in favor of a sanitized view of Black life in the Antebellum South, the Society has become a favorite with the city's elite. Its strict policy against the use of digital technology during its events have also made it popular with politicians and others looking to have private conversations with their audiences. Not even those under his thrall, though, know that Bonaparte Desrosiers himself is pulling their strings from beyond his grave.

The Big Cats

In the eternally fluid gang wars of the Southside slums of New Orleans, a gang has to have real power to last more than a few years. And the Big Cats are one such Gang. Based in the former Bridge City, the Big Cats began their existence as the New Orleans Blades in the early days of the 2050's. The Blades were known for their trade in vice and their ruthlessness, running extortion rackets and flooding the streets with drugs in the aftermath of Hurricane Cassidy. But in the early 2060's, the second in command of the Blades - Leon Breaux - killed his boss and took power for himself. Renaming his gang the Big Cats in honor of himself, Leon has proven to be every bit as vicious as his predecessor and perhaps even more cunning. The Big Cats still run the southwest slums of the city, based out of the Lion's Den club. From there, Leon plies the poor with narcotics to fund his gang's increasingly obtuse interest in the occult, the arcane, and the paranormal.

The Caimans

Gangs in Southside form for a variety of reasons. The Carimans are one of the New Orleans' slums' ethnic gangs, made up primarily of youth from the Latino communities in its central portions. The Caimans are one of the older gangs in Southside, formed in the late 2040's as an unnamed self-defense militia that protected the slum's Mexican-American community. That protection force eventually took on a life of its own, beginning operations in counterfeiting and courier work and arming itself for battle on the dark streets of Southside. The Caimans are neutral in the struggles between the Big Cats and the Dark Carnival, and their leader Octavio Guzman is seen as a hero in his own neighborhood. He may well have ambitions beyond it.

The Guardians

In the rapidly-shifting morass of gangs that lord over the neighborhoods and ghettos of Southside, the Guardians are one of its few constants. This unconventional street gang came to be in the 2050's, with Bailey Spencer taking charge of some retired soldiers and others who wanted to improve their communities. After peaceful means were met with violent resistance, Bailey led those veterans and do-gooders to war. The Guardians don't have clean hands in the nights of 2070's - they peddle drugs, contraband, and raid their rival gangs just like any other. But the Guardians have kept their impact on the community low, have avoided collateral damage, and have gained the respect of the people - and the ire of other gangs - as they fight for safer nights.

The Dark Carnival

In the former New Orleans neighborhood of Algiers, one gang has risen to prominence over the others in the regions. The Dark Carnival is one of the city's odder gangs - the outgrowth of a mishmash of rejects and outcasts it traces its roots to. Algiers gained a reputation as a hotbed of supernatural activity in the 2030's, luring in an eclectic collection of mortals. Mortals who believed in and even worshiped Vampires, Juggalo fans of the Insane Clown Posse from Tampa who reveled in its lawlessness and strangeness, and others came together in the growing slum to stake their claims. The Juggalos would end up giving the gang its enduring name, while other enthusiasts influenced its voodoo aesthetic. The Dark Carnival does most of its trade in illicit technology, cutting-edge but often untested and dangerous. Its where Andrew Romanov and Alexis Delacroix keep most of their assets, and while not directly controlled by the Anarchs is likely the most sympathetic to them.

The Black Hand

The Black Hand of New Orleans is one of hundreds of small, radical groups that grew out of the Antifa movement of the late 2010's and the general political disenfranchisement that has defined the mid-21st century. Made up of a small group of young, angry mortals with various talents, the Black Hand calls itself a resistance group and is labeled as a domestic terrorist cell. Its members rarely meet in person, keeping coordination offline and off the radar. But they have proven themselves capable of corporate espionage, industrial sabotage, kidnappings, and large-scale destruction of property. The Black Hand owes its radical definition to Corinne Brown, its unnamed leader, who has turned her mortal charges against oppressors living and undead.
Alex - Your Friendly Neighborhood Storyteller
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Alex
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Posts: 390
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Re: New Orleans 2077

Post by Alex »

Every city has its hot spots - its most popular nightclubs, its best venues, and its most exclusive parties. These haunts and havens cater to the living and the dead both, though some are more open and public than others. What follows are the Havens of the Anarchs of New Orleans, as well as some of the city's most popular hangouts in the nights of the 2070's. These locations may have permanent, open rooms on the Discord server for soft roleplay and will help anchor our game to familiar themes and settings.

Havens

Michel's
  • Rookery
  • Hidden Armory
  • Laboratory (Andre's Studio)
  • Watchmen
A working-class nightclub located in the former Lower Ninth Ward, now mostly home to company housing for workers in the industrial sector of the city. Michel's is an old-fashioned smoke and barstools club, complete with facilities to house Kindred during the day. The club itself has a bar, a gambling corner, a dance floor, and a stage for occasional performances by bands and artists. The Firebird Security forces stay away from Michel's, leaving security to some local toughs who are friends with the Fourth way.

Chateau Chevalier
  • Library
  • Location
  • Luxury
  • Postern
  • Security System
A clean, modern mansion in one of the residential neighborhoods that still exist between the French Quarter and the Business District. Chateau Chevalier is the home of the Maneaters, financed primarily by Michelle DeBois' wealth as CEO and Right Hand of The Circle. Chateau Chevalier features a conservatory, an intimate lounge, a Jacuzzi, a library, and a secret passageway out of the manor. It is secured by a state of the art security system.

Caine Manor
  • Laboratory
  • Luxury
  • Postern
  • Security
An old, antebellum Cajun manor nestled in the heart of the French Quarter. Caine Manor is enormous in size and with all of the elegance that would come of a now almost 300-year old home. The Manor is the front for Bonaparte's work as Lucien Caine Jr. and the Desrosiers Society, but hosts other facilities for the Lasombra's Gangmates. Caine Manor hosts a mechanical laboratory, a revolutionary security system to prevent its ownder from tripping it, and a secret tunnel allowing for quick escapes as needed.

The Apprentice's Respite

A local, independently-owned bookstore kept in place by the French Quarter's regulations preserving its quaint atmosphere. The Apprentice's Respite is a quaint store that sells fantasy novels, and new-age reading, radical and feminist literature, other books not often carried by modern publishers. It also hosts community stargazing events on its roof. The upstairs portion of the Respite is home to Serious Business, and is owned by Sheldon Carter.

Hotel Onyx

Located atop the black spire of the Onyx Hotel is its penthouse, one of the most luxurious in the city. The penthouse is owned by Luma Romano, under her guise as the secretive EDM producer Umbra. Luma tends to remain secluded in her studio most nights, but allows Anarchs to come freely to the rest of the penthouse to enjoy its plentiful amenities and the feeding grounds the Onyx provides.

Hotspots

Baron's Saloon

Baron's Saloon is protected as a historic, independent business in the heart of the French Quarter. As its status would denote, the Saloon hasn't changed much since it was in operation 50 years ago as the Little Gem. While it now caters to a more upscale clientele, its wooden decor remains in place and local jazz artists are still featured every Saturday night. Unbeknownst to the mortals of New Orleans, Baron's Saloon is named for the fallen Baron Richard who used to play jazz and cavort with the mortals of the establishment. The saloon was saved as a joint project by the Anarchs, who added private rooms to its upper level and renamed it in honor of the beloved old Brujah.

The Clair De Lune

The Clair de Lune is a traditional steamboat casino that makes its birth on the shores of Lake Pontchartrain. Despite its quaint appearance, the Clair de Lune is a definition of a luxury experience reserved only for those who can afford such a night out. Owned by Jasmine Tate, the Clair de Lune is a favorite spot of the ultra-rich - billionaire businessmen and women looking for gamble away small fortunes on a whim, enjoy top-notch entertainment, or perhaps even ply the stunning Ms. Tate for favors. To be aboard the Clair de Lune is to be among the elite - anything less simply wouldn't befit her.

Club Neon

The glittering pinnacle of the modern cyber-club, Club Neon is the most popular club in the city in 2070. Its claim to fame is its use of modern technology in its aesthetic - holograms, performers with temporary bio-mods, and audio-visual experiences that can stimulate feelings and sensations much like drugs. Club Neon is not a gay club, but is popular among the city's Pride community and other upscale, young professionals looking for a good time in the confines of the Business District. While only the most connected guests will ever be able to travel to its exclusive upper level, thousands pour in every night to drink, dance, and lose themselves to its flow.

Di-Hydrogen

Located on the western outskirts of the business district, Di-Hydrogen is one of the barely-legal outlets that caters to the urban poor and their more adventurous betters. Di-Hydrogen is situated on the bottom floor of what was once a low-quality hotel. Its cheap restaurant and bar have been repurposed into just a bar, and its office space converted into a cybercafe. Di-Hydrogen has a reputation as a haunt for highly-skilled criminals, unskilled laborers looking to eke out an existence at the edge of the city instead of its in slums, and down-on-their-luck professionals looking to save money by opting for synthetic alcohol instead of the real thing.

Club Perdition

Situated on the bank of the Mississippi River opposite the French Quarter, there's more than a body of water separating Club Perdition from the wealthy heart of the city. Club Perdition is perhaps the largest illicit nightclub in the slums of New Orleans, contrasting against the sleek, obsidian spires of cyberpunk New Orleans with a loud, bold, cabaret aesthetic and electro-swing music rooted in the city's Cajun heritage. With only second-hand technology and black market assets available, Perdition draws its patrons in with its unique style and its famously beautiful dancers. Perdition is considered neutral turf by the major gangs of the slums, and violations of the peace are met with a swift, unified response by its security.

The Big Top

Despite its name, the Big Top isn't a circus tent or a tent at all. The Big Top is a ramshackle old estate, abandoned to the elements long ago to the swamp south of Algiers. Nobody remembers when it was last legally owned, but the Dark Carnival found it exactly as its previous owners had left it...minus some wear and tear, of course. Tonight, the Big Top is the headquarters for the Dark Carnival. The old manor houses their leaders and some of their most secure counterfeiting and research operations, to say nothing of the ragers that get thrown on its expansive, swampy estate. It's well-known in the slums that a party at the Big Top isn't a real party if everyone survives it.

The Lion's Den

Deep in the heart of the Bridge City slum is the Lion's Den, the center of operations for Leon Breaux's Big Cats gang. The Lion's Den is plain on the outside, clashing with its own smoky dark atmosphere, distressed beats, and strobing lights that drive violent, desperate rhythms on the dace floor. Cage dancers in glass tubes move to that beat illuminated by spotlights to ensure they're seen even in the dark. Leon brags that the dancers are the finest women on the Southside, and some of his favorites have even been imprinted with the patterns of leopards, jaguars, and cheetahs in reference to his gang. Only the bravest, the dumbest, and the most daring find their way into the Lion's Den, whether for pleasure or to do business with the Big Cats who prowl in it.
Alex - Your Friendly Neighborhood Storyteller
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